ACEmulator / ACE:
7 authors have pushed 23 commits to master
156 files changed
7,493 additions
1,658 deletions
1 Issue closed
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Notable Changes:
- Monster movement transitioning to full physics-based movement system
- Physics system integrated with projectiles
- Fixed a bug with scenery collisions in some landblocks
- Added landblock unloading system
- Improved networking code for multiplayer servers
- Added player and NPC-activated switches and pressure plates
- Allegiance system has been added
- Fellowship system improvements
- Updated gems to use the latest spellcasting system
- Added shield combat
- Fixed a bug giving wielded objects to NPCs
- Updated friends list for Entity Framework
- Fixed Undead player characters equipping armor/clothing
- Fixed specialized skill calculations
- Updated appraisal system for all objects
- Added player corpse system
– Players now drop the appropriate items - Added looting permissions for player and monster corpse
- Added robust configuration system, server settings stored in database
– Added property for XP/Luminance multiplier
– Added vitae penalty settings to database configuration
– Welcome message/MOTD is now configurable from the database.