ACEmulator Monthly Report – June 1, 2018 – July 1, 2018

ACEmulator / ACE:
7 authors have pushed 23 commits to master
156 files changed
7,493 additions
1,658 deletions
1 Issue closed
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Notable Changes:

  • Monster movement transitioning to full physics-based movement system
  • Physics system integrated with projectiles
  • Fixed a bug with scenery collisions in some landblocks
  • Added landblock unloading system
  • Improved networking code for multiplayer servers
  • Added player and NPC-activated switches and pressure plates
  • Allegiance system has been added
  • Fellowship system improvements
  • Updated gems to use the latest spellcasting system
  • Added shield combat
  • Fixed a bug giving wielded objects to NPCs
  • Updated friends list for Entity Framework
  • Fixed Undead player characters equipping armor/clothing
  • Fixed specialized skill calculations
  • Updated appraisal system for all objects
  • Added player corpse system
    – Players now drop the appropriate items
  • Added looting permissions for player and monster corpse
  • Added robust configuration system, server settings stored in database
    – Added property for XP/Luminance multiplier
    – Added vitae penalty settings to database configuration
    – Welcome message/MOTD is now configurable from the database.

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